ZeniMax Online Studios, the developer behind The Elder Scrolls Online, is working to a brand new triple game A which will be able to count on an innovative game engine. After being acquired by Microsoft products under the deal Bethesda for over 7,5 billion dollars, the software house, through numerous job advertisements, has in fact confirmed that it is already working on a new intellectual property, for now still shrouded in mystery. In particular, on his profile Twitter the lead graphics engineer of ZeniMax, Alex Tardif, commented on news that suggests that the game in question has been in the works since 2018, letting you know that worked to create a whole new engine.
Not much to say about this yet, but it's been so much fun creating a brand new engine. With how rare this kind of thing is nowadays, I feel fortunate to be at this studio while we invest heavily in our own technology. https://t.co/hDrEjc3Z97
- Alex Tardif (@longbool) October 3, 2020
I can't say much yet, but it was fun to create a whole new engine. Considering how rare this is, I feel lucky to be in a studio where we invest heavily in our technologies.
This news it was first reported last year, when the founder Matt Firor had claimed to have started work on a new IP. Given the growth in hiring, it appears that ZeniMax projects are starting to require dedicated teams to flank those already working on The Elder Scrolls Online. The areas in which the software house is hiring are very vast. They range from designers to artists, even through customer service. It therefore seems that the team has decided to flesh out its ranks to be able to work better on its future projects on the new generation of consoles. Unfortunately, the information we are able to find in these announcements is relatively little. All that is revealed is that candidates can “join the studio for work on our next AAA game. This is an opportunity to join a group of experts who are addressing the pre-production of a new IP".