I will never tire of saying it: Yakuza is a very underrated saga in the West. For this reason I think the idea of developing the series Kiwami both useful and ingenious. Yakuza Kiwami 2 bring up PlayStation 4 the second chapter of the series: if in the first we lived the incipit of what made Kazuma Kiryu, the Dragon of Dojima, what he is, in this second chapter all the consequences born from the previous events will collide with the dynamics of powers obvious to those of the Yakuza. Yakuza Kiwami 2 is in effect a remake, although it doesn't change the original game too much, and in the opening hours we could see some interesting things.
Starting from the pure gameplay sector, the combat of Yakuza Kiwami 2 differs a lot from the original chapter, getting closer to Yakuza 6. Although all those moves and styles seen in the other chapters are not present in the gameplay, the game still cancels some wrong combos and replaces them with more recent techniques, however contextualized and that make combat dynamic and fun. The improvements don't stop there: even the secondary missions have been modified, carrying out a meticulous cut and sew work. Some substories have been merged, others interspersed, making the game more fluid, something in which Yakuza 2 sins. So far the set of main story, side quests and fights, combined with new minigames and the long-awaited return of the Clan Creator (seen in Yakuza 6: The Song of Life), the title promises to be the luxury reissue of a game that drove fans crazy at the time.
Two substantial changes have also been made in the story sector: some thorny points of the plot, poorly explained or worse managed, have been revisited and made more coherent, allowing the player not to get lost in some small hole in the story (which in Yakuza can happen more than often). The second major change concerns the inclusion of a story entirely dedicated to Majima Goro: we'll talk more about it in the review, but we certainly expect big fights that are much more raw and bloody, given the violent nature of Shimano's Mad Dog.
In conclusion Yakuza Kiwami 2 follows the idea operated with the first Yakuza Kiwami, but this time he dares and inserts some additional details that will make the fans happy. The Dragon Engine manages as always to tear open mouths in seeing photorealistic details, and as usual the Free Roaming of SEGA manages to entertain all those looking for particular, complex games with many things to do.
Thanks to Dragon Engine many actors have lent their faces to some characters: the cast of characters includes the Japanese actor Hakuryu as Ryo Takashima, Houka Kinoshita as Wataru Kurahashi, Yuichi Kimura as Tsutomo Bessho and Susumu Terajima as Jiro Kawara. Many actors, thanks to the success of the series, have requested to be able to give their faces to these characters and, thanks to the need to carry out some recasting, an exceptional cast has emerged.
We give you an appointment in less than a week to discover our review by Yakuza Kiwami 2: the streets of Kamurocho are dangerous in this period, and we can't wait to relive the clash between Kazuma Kiryu and Ryuji Goda, something that at the time on PlayStation 2 thrilled every player and that today, with the power of PlayStation 4, could reply.