World of Warcraft Shadowlands will support Ray Tracing and VRS

    World of Warcraft Shadowlands will support Ray Tracing and VRS

    In the past few hours it would seem to have emerged, analyzing the build alpha di World of Warcraft Shadowlands, that this presents several interesting features, including shadow support DXR that the Ray Tracing. Furthermore, from the code of the title it would have emerged that this also contains the Variable Rate Shading, Better known as VRS, which would allow developers to selectively reduce or increase the shading rate in areas of the image that do not impact visual quality (or in areas where you want to enhance the graphic detail), thus allowing you to obtain greater performance.



    At the moment it would appear that the new graphics features introduced are not fully implemented in World of Warcraft Shadowlands, given that, according to some leaks, the game would stop when Ray Tracing and VRS are enabled. It will be interesting to see if the final version of Shadowlands will work from launch with these new features, as they are part of the libraries. DirectX 12 Ultimate. Furthermore, it would appear that Blizzard is also planning to develop an Xbox Series X version of WoW's eighth expansion.



    World of Warcraft Shadowlands will support Ray Tracing and VRS

     

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