Will the Elder Scrolls 6 and Starfield have a new graphics engine?

    Will the Elder Scrolls 6 and Starfield have a new graphics engine?

    In the last few hours, the entire gaming industry has been shaken by the incredible acquisition by Microsoft products di Zenimax Media, parent company of Bethesda Softworks and all the development houses whose works it publishes. The announcement, which took place a few hours ago, completely took every fan of the sector by surprise, creating new scenarios that were totally unimaginable until a few days ago. But will this sensational acquisition bring an evolution within the Bethesda Softworks titles? Bethesda games have always been based on technology that has increasingly shown its age in recent years. This situation, according to the recent words of Todd Howard of Bethesda Game Studios it seems that there will be an actual evolution in this sense. The Director and Producer, in fact, stated that the power of the new Xbox consoles will allow Bethesda new possibilities on a technical level with the expected The Elder Scrolls 6 e Starfield:



    We will be able to create vast worlds that we love to create, with generational leaps not only in graphics, but also in the CPU and data streaming. We've overhauled the graphics engine, with all the new technologies powering our first IP in 25 years, Starfield, as well as The Elder Scrolls 6.

    In the last few hours Phil Spencer in person he clarified many doubts that arose after this incredible acquisition of the value of 7.5 billion dollars. Phil Spencer in fact wanted to specify that as regards the upcoming releases of games developed or published by Bethesda, clarifying that the exclusivity of the games will be evaluated from "case to case". With this the CEO of Microsoft's Xbox department has hinted that the colossus of Redmond will have the power of choice on the exclusivity of all future works of the newly acquired publisher, and that depending on the title in development will choose whether to make it available for other systems as well.



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