Skull & Bones: does development start from scratch? The project passes to Ubisoft Montreal

    Skull & Bones: does development start from scratch? The project passes to Ubisoft Montreal

    According to what emerged in the last few hours, Ubisoft would have decided to restart development of Skull & Bones, entrusting the project to the Montreal division. The news was spread on the well-known videogame forum, reddit, from a "disposable" account, which would have revealed several news on the unfortunate IP of the Parisian giant. As you well know, the title was initially in the works at the studio of Ubisoft Singapore, but as the team had to restart production over and over again (without ever creating something satisfying enough), the company decided to transfer the project to Ubisoft Montreal due to an agreement with the Singapore government.



    In the words of Own_Television2641, Skull & Bones it should be released on various gaming peripherals one year from now, therefore roughly between 2022 or 2023, if not even by the end of 2021. Furthermore, as can be seen from the full-bodied message, the Montreal division of the French company would have started the project again from scratch, and that at the moment it would be intent to form a team to succeed in the enterprise of releasing the title in less than a year. For greater clarity, we report in detail the words of the reddit user:

    For the past few years, Ubisoft Singapore has been Ubisoft's in-house studio in charge of making Skull & Bones. They made some progress, but the project was restarted a few times and each time they failed to create something decent enough to release.

    The company got tired of them and decided to move the project to Ubisoft Montreal due to a huge constraint. Ubisoft had an agreement with the government of Singapore and according to this agreement the game was to be released in a year from now (no exact year is known, 2022 or 2023 ??? But it looks like it's this year or 2022).



    As I was told by a friend who works at Ubisoft Montreal, they are taking the project back and forming a team to be able to fix this mess and release something in a year. This means that people have been waiting for Skull & Bones for years, and they believe the game all this time is smooth and well done given (as it took several years to make), when in reality, this project is a fiasco and will be done. quickly in a year just to keep their deals and promises. It will likely have tons of bugs and problems.


    Waiting to find out more details on the story, we remind you to take the above with due precautions, given that at the moment these are mere rumors and there has been no official statement from the Parisian giant.


    Skull and Bones is restarting development and has 1 year to release the game from GamingLeaksAndRumours

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