Second Extinction - Preview of the cooperative shooter against dinosaurs

Second Extinction - Preview of the cooperative shooter against dinosaurs

The videogame market has been able to expose the dinosaurs from different perspectives, proposing them in various cases as fierce enemies ready to massacre users. These come directly from our antiquity, projecting onto the screens with species sometimes faithful to what is reported by science, but in other cases with decidedly more imaginative and sometimes terrifying connotations. Embracing this theme from a decidedly particular perspective, the lineup of titles dedicated to the ecosystem Xbox, which includes PC, Xbox One and Xbox Series X, is about to expand with the arrival of Second extinction.



Second Extinction - Preview of the cooperative shooter against dinosaurs

Let's talk about one cooperative shooter developed by Systemic Reaction, a software house belonging to the group Avalanche Studios. The game seems to offer extremely interesting components related to the multiplayer universe, and it could debut much sooner than we imagine. Although no launch window has been set aside from the proverbial "coming soon", a recent initiative linked to Second Extinction beta was proposed to provide an access key to anyone who invites at least one friend, granting additional cosmetic rewards through further recruiting. It therefore seems that the game may arrive sooner than we suspect, and that the development work is already at a good point. Waiting for more information, we have taken what we have and are now ready to tell you about this promising shooter.

Let's take back the Earth!

There are many works ruined by the monotony of the zombie theme, and it is perhaps for this reason that Second Extinction has decided to bring a 'invasion of terrifying dinosaurs. Humanity has decided to take refuge in space, to arm and organize itself in order to recapture the Earth now completely invaded by the less extinct species than ever. We are talking about many specimens that will vary the classic formula, and which, according to what is shown, seem to be extremely fast and ferocious, capable of giving players a hard time in more or less numerous groups.



The videos offer to our eyes a playful formula similar to what we saw with Left 4 Dead and its sequel, or even better from the recent World War Z. The players are in fact perpetually hunted by not indifferent hordes, and they will have to survive to the sound of bullets, cooperating and covering each other's backs in a boundless map. For the realization of the only game scenario, theApex Engine by Avalanche Studios, which is able to model to perfection open world maps.

The Avalanche titles have often been criticized for the presence of well-made open maps, but actually empty and not very suggestive. However, it seems that Second Extinction wants to distance itself from these flaws, offering instead a intriguing level design and in continuous variation within the enormous scenario, which will be faced through specific missions. These will then take the players to base camp, where activities such as the equipment upgrade.

Second Extinction - Preview of the cooperative shooter against dinosaurs

Although the premises are somewhat intriguing, it must be said that the work has put the side to several doubts that arose during the analysis of the trailer shown at the Inside Xbox. It seems in fact that dinosaurs are actually quite repetitive patterns, in this respect comparable to the more classic undead, even if visually somewhat treated in detail. Another parenthesis opens for the presence of a skill system not yet inaugurated, and for an arsenal of weapons that we hope will provide a decent variety to an experience that could easily be repetitive.


The claws of Second Extinction

While the idea of ​​Second Extinction isn't particularly bright and inspired, the project certainly has potential. Dealing with one cooperative shooter in an open world map it is something almost unprecedented, together with the theme of the dinosaurs treated in this specific perspective, which is intriguing and gruesome at the same time. A gunplay will be the master, which will require maniacal care to satisfy users, as the shooting will represent an essential component for cooperation. Furthermore, the need for a sense of progression that can make the work shine and avoid the usual monotony that plagues similar titles.


To make a wild world more and more interesting there could be mechanics as revolutionary, perhaps also implemented through a post-launch support, as well as a series of skills and armaments of the protagonists to be unlocked by grinding hours of play. We hope that the title manages to offer us an amazing beta, able to fill our doubts, making us interface with a fun gameplay and to be anxiously awaited.

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