Resident Evil 7 - Complete guide to obtaining the various endings

    Resident Evil 7 - Complete guide to obtaining the various endings

    During one's own adventure during Resident Evil 7 the player will not only have to pay extreme attention to everything around him, and to the various pitfalls that the game world has to offer, but also towards a plot very precise and particular that begins to take shape step by step. This is precisely the central element that inspires the fascination general towards what is in front of you, giving a value extremely deep and mysterious to the actions that are taking place. The general mystery therefore remains one of the key elements to draw the continuous advance from place to place, from room to room, trying to decipher what this game has to offer. The various characters, even disturbing cut-scenes inevitably attract attention and, also thanks to their care, contribute to building a context narrative consistent from the start, a context that knows when to strike, when to shock, when to speak and when to explain.



    Among other things to do, collect weapons, documents and items, observe, unlock and solve, in Resident Evil 7 there is the possibility to develop two distinct endings and characterized by an identity that immediately connects to the specific and personal moral of the player with the joypad in hand. Both of these endings will lead to obtaining 2 special trophies/goals: "End of the night" and "Just a memory". The following guide so it aims to explain how get the two endings of the game, reminding you that everything resides in your hands.


    Before leaving you to guide, we remind you that in the following text you could read some major or minor spoilers related to Resident Evil 7, regarding various playful sections and different details on the story created by Capcom. We therefore advise you to proceed with caution before completing the game's campaign in its entirety.



    Resident Evil 7 - Complete guide to obtaining the various endings

    Both endings of the game are actually pretty simple and linear to be obtained, at least as regards the two aforementioned. Everything will be possible after the clash with Jack Baker changed. Going beyond the general difficulty and all the various subjective implications, at the end of this boss fight you will have the opportunity to use the siero in your possession for treat o Mia o Zoe. This is it choice central, the choice forced by the amount of serum you will have. If you choose to heal Mia, at that point you will unlock the so-called "good ending" the ending good and positive. If, on the other hand, you heal Zoe, you will unlock the "bad ending", the ending negative. There is not much more to add, as written at the beginning everything is in the hands of those who play, in the way they played and above all read what the plot has to offer.


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