Quantum Break Objectives Guide [1000G Xbox One]

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Quantum Break Objectives Guide [1000G Xbox One]

 

Here is the complete solution to unlock all Quantum Break Achievements. In this guide, the tips from Resources4gaming.com to unlock all achievements and reach 1000G on Xbox One.



Also remember to consult the Quantum Break tricks and guides tab which collects all the guides for this game.

 

All together
Killed three enemies with a time blast.
Do this in Act 2 Part 1 when the game will show you how to use the time blast. Just make sure the three enemies are close enough together to match all three of them with one hit.
30 G
Focus, aim and ... fire!
Performed 10 headshots during the concentration time.
Get close enough to the enemies before activating focus, then hit them in the head. You shouldn't have any trouble getting to 10.
30 G
A step at a time
You have covered a total of 100 meters with the time shot.
Use this skill whenever the opportunity arises, you should total 100 meters by the end of the game.
30 G
Personal space
You have repelled 200 bullets with the time shield.
Use this skill whenever the opportunity arises, you should total 100 meters by the end of the game.
30 G
Static lead
You have accumulated a total of 1000 bullets with the time block.
Use the time block to accumulate enemy bullets as many times as possible, you should get to 1000 by the end of the game. You can also unlock the extra activation of the time lock (costs 11 Chronon sources) to use it more often.
30 G
Break their toys
Destroyed 15 enemy chronon vests. You are heartless!
Parts 1, 2 and 3 of Act 5 are the best place for this goal. Use the time dash to hit the enemies with the Chronon vests and then, when the icon appears, press the B button to perform a takedown and destroy them.
20 G
Area of ​​effect
You blew up 15 enemies. Hey, you cooked them to perfection!
You can do this easily in Part 2 of Act 5. Blow up cars or red explosive objects when there are enemies nearby.
15 G
Waves of propagation
You watched an episode of the TV series after unlocking all of its quantum propagations.
To unlock this achievement you need to unlock the quantum propagations of part 2 of Act 1 and Junction 1. Then watch the episode of the TV series at the end of Chapter 1. If you have difficulty follow the guide to find all the quantum propagations of Quantum Break .
10 G
Chronon peak
You have empowered a temporal power.
Temporal powers are empowered with Chronon's sources. For more help, follow the guide to enhance all the powers of Quantum Break.
15 G
Maximum effort
Fully upgraded all temporal powers.
Temporal powers are empowered with Chronon's sources. For more help, follow the guide to enhance all the powers of Quantum Break.
20 G
Lock and go
You have fully upgraded the time lock or time dodge.
Temporal powers are empowered with Chronon's sources. For more help, follow the guide to enhance all the powers of Quantum Break.
20 G
Connected to the future
You have found quantum propagation and information.
Quantum propagations and information are part of the game's collectibles. To find them all and unlock all the objectives linked to them, follow the complete guide to the Quantum Break collectibles.
20 G
Knowledge is power
You have found all the information.
The information is part of the game's collectibles. To find them all and unlock all the objectives related to them, follow the complete guide to the Quantum Break collectibles.
20 G
Master of time
You have completed all Quantum Break. Good job!
Attention! In this case, "completing all Quantum Break" does not only mean finishing the story mode, but also completing the game 100%. This means that you will also have to find all the collectibles. For more help on how to find them all, follow the complete guide to Quantum Break collectibles.
30 G
Daylight savings time
You have frozen time for five minutes, one moment at a time.
To unlock this achievement you will need to accumulate a total of 5 minutes of time lock. Keep using this power throughout the game, you should have no problem unlocking it by the end of the game.
30 G
Stones in the pond
You have activated all quantum propagation.
Quantum propagations are part of the game's collectibles. To find them all and unlock all the objectives related to them, follow the complete guide to the Quantum Break collectibles.
20 G
Information tycoon
You have found all the emails, presentations, posters, TV and radio shows.
These are the "narrative items" that are part of the game's collectibles. To find them all and unlock all the objectives related to them, follow the complete guide to the Quantum Break collectibles.
20 G
Time Corsair
Completed the game on Easy difficulty.
The same applies to the "Master of Time" objective. By completing the game on "Hard" difficulty, you will also unlock the other objectives related to completion on the lower difficulties.
25 G
Paladin of time
Completed the game on Normal difficulty.
The same applies to the "Master of Time" objective. By completing the game on "Hard" difficulty, you will also unlock the other objectives related to completion on the lower difficulties.
40 G
Time Lord
You completed the game on Hard difficulty.
The same applies to the "Master of Time" objective. By completing the game on "Hard" difficulty, you will also unlock the other objectives related to completion on the lower difficulties.
50 G

 



Quantum Break Secret Goals

Sink with your hopes
Completed Act 1 of Quantum Break.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
30 G
An unfriendly invitation
Completed Act 2 of Quantum Break.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
30 G
You have to come with us
Completed Act 3 of Quantum Break.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
30 G
At any cost, we will find out
Completed Act 4 of Quantum Break.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
30 G
You possess exceptional qualities
Completed Act 5 of Quantum Break.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
30 G
A mysterious figure
You met Beth Wilder, who could have shot you ... but she didn't.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
20 G
The journey begins
You have entered the time machine.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
20 G
The countermeasure
You finally got Will's countermeasure.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
20 G
A fracture over time
You were there when time fell apart.
This objective is tied to the story and is impossible to miss, keep playing to unlock it. If you have difficulties, follow the Quantum Break solution.
20 G
 
From an idea of ​​William Joyce
You found Will's original time machine.
20 G
 
Trendy accessory
You got Beth a chronon jacket.
20 G
 
Remote mirror
Beth told you about her encounter with herself.
20 G
 
Saving at the last ... second
You reached Will in time ... on the second try.
20 G
 
Iron fist
Paul has determined that Monarch Solutions must take the hard line.
20 G
 
Soft solution
Paul has determined that Monarch Solutions should start a media campaign.
20 G
 
You and I
Paul chose his personal connection with Jack.
20 G
 
A bigger threat
Paul focused his energies on Monarch Solutions and the implementation of the plan.
20 G
 
The right arm
Paul chose to trust Martin Hatch.
20 G
 
The doctor
Paul chose to place his trust in Dr. Sofia Amaral.
20 G
 
Rational thinking
Despite the pain and inner dilemmas, Paul remained lucid and in control.
20 G
 
Paranoia
Paul has chosen to give in to anger and paranoia.
20 G
 
Marketing mode
You went along with Paul.
25 G
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