Kojima Productions: news for the fifth anniversary, announcement coming soon?

    Kojima Productions: news for the fifth anniversary, announcement coming soon?

    The development team behind Death Stranding, or Kojima Productions, tomorrow will turn five years after its foundation and, to celebrate, the studio directed by Hideo Kojima will release some "exciting updates" on the future of the software house. Which updates are in question for the moment remains a mystery, but it's probably worth keeping an eye on Kojima Productions' social channels to see what it is all about. New content of Death Stranding? Updates related to the new project currently under development? We just have to wait for the next few hours to get more details on this.



    December 16ᵗʰ marks the 5ᵗʰ Anniversary of #KojimaProductions!

    Keep an eye out tomorrow on our social channels at 12AM (NYC), 5AM (UK), 6AM (CET) and 2PM (JP) as we'll be delivering some exciting updates you won't want to miss! # KJP5 pic.twitter.com/WZ3WP9q2Qp

    - KOJIMA PRODUCTIONS (Eng) (@ KojiPro2015_EN) December 15, 2020

    Kojima Productions' 16th anniversary will be on December 5th! Tomorrow Keep an eye on our social channels at 12pm (New York), 00am (UK), 5am (CET) and 00pm (JP), as we will be providing some exciting updates not to be missed. to lose!

    Kojima Productions has been silent ever since distributing Death Stranding for PC earlier this year, but we know she's been busy designing her next game. Death Stranding was released for PlayStation 4 in November 2019 and is Kojima's first game since he left Konami five years ago. The game takes the actor as the protagonist N, who had previously collaborated with the father of Metal Gear in the unfortunate project Silent Hills. If you want to know ours on Death Stranding, we refer you to our review, which you can find via this link. Here is a brief excerpt:



    Death Stranding renews the idea of ​​video game without upsetting it: as such it remains full of gameplay and game mechanics, but shifts the goal from the classic "kill and save the princess" and become more of a "join and save the human soul" . Technically flawless, it offers its vision of Open World thanks to a painstaking attention to detail and a map that is always different (within the limits of the game concept). The mechanics are varied and always new, leading you to discover features even a few hours after the end of the main story (which stands at 50 hours) and everything blends perfectly with the asymmetrical multiplayer designed for Death Stranding. 



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