Jade Raymond founds Haven, a new studio already working on a PlayStation 5 exclusive

    Jade Raymond founds Haven, a new studio already working on a PlayStation 5 exclusive

    Jade Raymond, known for founding Ubisoft Toronto and having been one of the minds that gave birth to the famous series of Assassin's Creed - as well as for her work as an internal developer on the project Google Stadia - announced today the birth of Haven Entertainment Studios Inc., its new software house based in Toronto, Canada. In her new and ambitious creative project, Raymond has built a team of world-class talent with over ten years of collaborative experience across several hugely popular titles and series.



    In keeping with the studio's name, the developed titles will serve as a haven for players, bringing them together for fun, self-expression and community building. This fledgling study of leading figures in the industry immediately caught the attention of Sony Interactive Entertainment, who has decided to entrust Haven with the development of a new IP arriving exclusively for PlayStation 5, of which, however, no further information was disclosed.

    Sony Interactive Entertainment is proud to support and invest in Haven and its future. We understand the challenges and benefits of building creative teams from the ground up, as Jade did, thanks to her extensive experience that has brought many of the greatest game series to life. We are confident and excited about Haven Studios' bright future and its first project, which is currently in development.
    - Hermen Hulst, Head of PlayStation Studios.

    I couldn't help but be thrilled with this opportunity to go back to my roots and work with a talented team to create a new IP together. The launch of an independent studio with the support of Sony Interactive Entertainment gives us the maximum freedom to push the boundaries with the support of a publisher who knows the creative process of creating games and is known for the constant pursuit of quality and for the player-centric approach.
    - Jade Raymond, CEO and founder of Haven Studios.



    In short, this new announcement has certainly shaken the entire sector and turned the spotlight on this new one great project carried on head-on by Jade Raymond and her new software house Haven Studios. Surely all of us fans of this wonderful medium can't wait to discover new information about this game, which now more than ever will have to respect the high expectations posed by Sony and by Raymond herself.



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