"Invincible Arsenal" Objective / Trophy Guide

    The Evil Within Weapons Upgrade Guide [PS4-Xbox One-360-PS3-PC]

     

    Here's how to fully upgrade all of Sebastian's weapons.



    "Invincible Arsenal" Objective / Trophy Guide

    To upgrade all the weapons in the game you will need a lot of green gel, 638.000 unit to be precise. This is a lot of green gel, so the guide to accumulating green gel quickly will surely come in handy.

    For those who just want to unlock the Trophy
    If what interests you in a particular way is to unlock the trophy linked to the upgrading of weapons, "Invincible Arsenal", proceed in this way to take advantage of a rather absurd exploit of the game:

    accumulate enough gel to fully upgrade a weapon, two is better. Use the gel to fully upgrade any weapon, unlocking the "Inseparable Companions" achievement. Now quit the game without saving, reload and fully upgrade any two weapons, this should unlock the "No two without three" achievement. Always abandon the game again without saving, reload and fully upgrade two weapons, even those from before. In this way at each reload your green gel will always be there, the game will count the upgrade of 5 weapons without noticing the "trick" you are using, and you will also unlock "Invincible Arsenal".

    ...for others
    If, on the other hand, you are interested in having all the weapons upgraded, get ready to accumulate a lot of green gel. In the list below you can see all the quantities of gel required to maximize each weapon. The green gel can be recovered from killed enemies and bosses, from the crates scattered throughout the various levels, in the toilets and also as a random reward inside the lockers (follow the guide to open the lockers for more help).



    If you have trouble finding a weapon, follow the guide to unlock all weapons in The Evil Within.

    Gun:

    Damage multiplier:
    • 2500 - Level 2
    • 6000 - Level 3
    • 12000 - Level 4
    • 20000 - Level 5
      ______________
    • 40500 - Total

    Rate of Fire:
    • 1000 - Level 2
    • 2000 - Level 3
    • 5000 - Level 4
    • 7000 - Level 5
      ______________
    • 15000 - Total

    Charging time:
    • 500 - Level 2
    • 1000 - Level 3
    • 4000 - Level 4
    • 10000 - Level 5
      ______________
    • 15500 - Total

    Magazine capacity:
    • 1000 - Level 2
    • 2000 - Level 3
    • 5000 - Level 4
    • 10000 - Level 5
      ______________
    • 18000 - Total

    Precision:
    • 500 - Level 2
    • 1500 - Level 3
    • 2500 - Level 4
    • 5000 - Level 5
      ______________
    • 9500 - Total

    Critic:
    • 1500 - Level 2
    • 3000 - Level 3
    • 9000 - Level 4
    • 20000 - Level 5
      ______________
    • 33500 - Total

    Total Gel required for this weapon: 132

    Shotgun:



    Damage multiplier:
    • 3500 - Level 2
    • 8000 - Level 3
    • 16000 - Level 4
    • 28000 - Level 5
      ______________
    • 55000 - Total

    Rate of Fire:
    • 1000 - Level 2
    • 2000 - Level 3
    • 5000 - Level 4
    • 7000 - Level 5
      ______________
    • 15000 - Total

    Charging time:
    • 1500 - Level 2
    • 3000 - Level 3
    • 6000 - Level 4
    • 10000 - Level 5
      ______________
    • 20500 - Total

    Magazine capacity:
    • 2000 - Level 2
    • 4000 - Level 3
    • 7000 - Level 4
    • 12000 - Level 5
      ______________
    • 25000 - Total

    Critical:
    • 1500 - Level 2
    • 4000 - Level 3
    • 10000 - Level 4
    • 18000 - Level 5
      ______________
    • 33500 - Total

    Total Gel required for this weapon: 149
    Sniper Rifle:
    Damage multiplier:
    • 4000 - Level 2
    • 8000 - Level 3
    • 18000 - Level 4
    • 30000 - Level 5
      ______________
    • 60'000 - Total

    Rate of Fire:
    • 1500 - Level 2
    • 3000 - Level 3
    • 6000 - Level 4
    • 10000 - Level 5
      ______________
    • 20500 - Total

    Charging time:
    • 1000 - Level 2
    • 2000 - Level 3
    • 7000 - Level 4
    • 12000 - Level 5
      ______________
    • 20000 - Total

    Magazine capacity:
    • 1500 - Level 2
    • 3000 - Level 3
    • 9000 - Level 4
    • 20000 - Level 5
      ______________
    • 33500 - Total

    Critical:
    • 1000 - Level 2
    • 3000 - Level 3
    • 5000 - Level 4
    • 8000 - Level 5
      ______________
    • 16000 - Total

    Total Gel required for this weapon: 150
    Agony crossbow
    Charging time:
    • 1000 - Level 2
    • 4000 - Level 3
      ______________
    • 5000 - Total

    capacity:
    • 2000 - Level 2
    • 4000 - Level 3
      ______________
    • 6000 - Total

    Charging time:
    • 2000 - Level 2
    • 6000 - Level 3
      ______________
    • 8000 - Total

    Total Gel required for this weapon: 19
    Magnum

     



    Damage multiplier:

    • 8000 - Level 2
    • 12000 - Level 3
    • 18000 - Level 4
    • 35000 - Level 5
      ______________
    • 73'000 - Total


    Rate of Fire:

    • 2000 - Level 2
    • 4000 - Level 3
    • 6000 - Level 4
    • 14000 - Level 5
      ______________
    • 26000 - Total


    Charging time:

    • 2000 - Level 2
    • 3000 - Level 3
    • 5000 - Level 4
    • 10000 - Level 5
      ______________
    • 20000 - Total


    Magazine capacity:

    • 2000 - Level 2
    • 6000 - Level 3
    • 12000 - Level 4
    • 20000 - Level 5
      ______________
    • 40000 - Total


    Critical:

    • 1500 - Level 2
    • 3000 - Level 3
    • 9000 - Level 4
    • 15000 - Level 5
      ______________
    • 28500 - Total


    Total Gel required for this weapon: 187

     

     

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