Gran Turismo: the saga from the beginning, waiting for the seventh chapter

Gran Turismo: the saga from the beginning, waiting for the seventh chapter

Gran Turismo The Real Driving Simulator, the driving simulator for PlayStation developed by Polyphony Digital, continues to be talked about in conjunction with the release of the new PS5. How many of you have lost the use of phalanxes due to excessive hours of play with this title? Well. Start warming them up again though, as GT withdrawal is bound to end very soon. Many years have passed since the release of the first chapter: it was the 1997, and with almost 11 millions of copies sold Gran Turismo turned out to be the best-selling game ever for the PlayStation console. A timeless success with thousands of fans around the globe, it was the first game to have such a large fleet (290 car) and that it reproduced the characteristics of real vehicles with such fidelity.



Born to be "Gran"

The list of innovations brought by this title is very long, starting with the use of DualShock up to the graphics that made the surface of the cars metallic and reflective. The TV-style replay, the total elaboration of the cars and of the setup that was evident also in the performance of the car. The two versions of the game were very popular at the time: Arcade and Simulation. The appearance of the driving licenses was finely cared for, which gave access to a series of races after their achievement. The available circuits were: Autumn Ring, Autumn Ring Mini, Clubman Stage R5, Deep Forest (Racing Way), Grand Valley - East Section, Grand Valley Speedway, High Speed ​​Ring, Special Stage R5, Special Stage R11, Test Course and Trial Mountain . In 1999 the second chapter came out, adopting the same philosophy as the first. "Team that wins does not change" but it can be improved and Polyphony Digital together with Sony have succeeded. The car park of Gran Turismo 2 surpasses the 600 car models available and the initial game map is city-style, which is divided into four zones, one for each continent. The tracks have tripled compared to the first GT and can also be driven in reverse.



Gran Turismo: the saga from the beginning, waiting for the seventh chapter

Famous names such as Laguna Seca or a mythological track for off-road racing like the Pikes Peak, the latter also introduces the rally mode. Licenses follow the philosophy of the first title. Driving tests for the license include speed, acceleration, braking, skidding, traction control, and spin control tests, each with different types of traction (front, rear and 4 × 4) and weight distribution (front, rear or central), in addition, for off-road tests, controlled skid tests are included. Achieving maximum points in all driving license tests will give you a bonus car as a gift. For the modification sector we have a much wider choice of the previous title with a mechanism divided by step. The modifications take into account the nature of the car and it is not possible to turbo modify an aspirated car. In 2001 it's time for the release of Gran Turismo 3: A-Spec, a title developed for the PlayStation 2, which brings significant innovations in the graphics department of the title. The driveability of cars is more advanced and it is more difficult to control a drift and braking to the limit. Arrived at 2004, release date of GT4, the series expands its horizons also with a version B-Spec where the player plays the role of a manager and no longer only and exclusively the pilot. The mechanics of the pit stop evolve becoming a key event where it is possible to choose which components to replace to optimize the stop time. The possibility of installing nitrous oxide is worth mentioning. Gran Turismo 5 in 2010 marks the real graphic turning point. With the transition to the hardware of the PlayStation 3 you can play the title in resolution Full HD and challenge your friends.



Gran Turismo: the saga from the beginning, waiting for the seventh chapterSpecial and seasonal events are introduced, and a public lobby that allows for a maximum of 16 players. The game contains over a thousand cars and their detail has definitely improved. Suffice it to say that a car in the previous title was made with 4.000 polygons against the GT200.000's 5. The number of tracks rises to 71, including Indianapolis Motor Speedway, the Monza racetrack and Daytona International Speedway. There is no shortage of spectacular city circuits such as Rome and Madrid and the possibility of creating your own with the appropriate editor. Gran Turismo 6 takes the game philosophy to the extreme with more than 1200 cars and over 100 tracks. The title is full of special events, such as Lunar Exploration which simulates three lunar missions driving a lunar rover taking into account physically the lower force of gravity. The Hillclimb Goodwood Of Speed ​​is a special event that really takes place in England where everyone can show off their racing or historic car with the best lap time. There is no shortage of DLCs: Ayrton Senna Tribute and Sierra Timed Rally.



The whole simracers community is waiting for the date on which the new Gran Turismo 7 will be released for the new PlayStation 5 platform. We just have to wait.

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