E3 2021: ESA is ready to revolutionize the next edition, entirely in streaming

    E3 2021: ESA is ready to revolutionize the next edition, entirely in streaming

    Although the health emergency caused by the COVID-19 has amply complimented the gaming world, especially as regards the organization of trade fairs and events related to the videogame sector, in the past few hours a spokesperson forESA revealed confirmed that the 2021 edition of the long-awaited E3 will be done, revealing several details. During a recent interview with VGC microphones, it was stated not only that they will soon share more details about the edition to be held this year, but have suggested that there will be "great conversations" with developers and publishers, although we do not know at the moment. which companies will participate in the event. For the uninitiated, ESA had planned last year that theE3 2021 it would have been held from 15 to 17 June 2021, at the moment it is not clear if these dates will be confirmed. We report his words in detail:



    We can confirm that we are transforming the E3 experience for 2021 and will soon be sharing exact details on how we are bringing the global gaming community together.

    We are having great conversations with publishers, developers and companies across the board and look forward to sharing more details on their engagement soon.

    Although theEntertainment Software Association has not officially canceled plans for a physical E3, it now seems quite probable that the highly anticipated videogame fair will be held purely digitally, due to the restrictions imposed due to the health emergency caused by the coronavirus. But that's not all, given that in the last few hours a typical program would have emerged, which would see the live panel from 10am to 00pm EST (from 16:00 to 04:00 respectively), complete with regional replays scheduled in Europe, China and the Middle East.


    Furthermore, shows should keep the typical E3 format, or with a 30-minute pre-show conducted by a media partner, followed by a 2-hour "exclusive press conference" from a proprietary console platform, followed by a moment of questions and answers, and then conclude with a reaction of what seen. The rest of the day should be characterized by presentations given by third-party publishers of varying duration, with a video recap of what was seen during the day and a teaser of the following day at the end.



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