Deus Ex Human Revolution - Complete Guide to Upgrades

    Deus Ex Human Revolution - Complete Guide to Upgrades

    Deus Ex Human Revolution - Complete Guide to Upgrades Those that cannot be renounced and those that you can do without.


     

    Deus Ex Human Revolution - Complete Guide to UpgradesDeus Ex Human Revolution - Complete Guide to UpgradesDeus Ex Human Revolution - Complete Guide to Upgrades


    You're developing your super man in pretty good Deus Ex Human Revolution? Surely yes and therefore you will not mind the guide that we are about to offer you dedicated to all the upgrades that you can graft to dear Jensen.

    In the guide we will discuss in detail their operation, their effects and even if on balance it is better to spend credits on them or not. It begins!

     

    Skull Upgrades

    Social empowerment
    This is an interesting enhancement that modifies the way in which conversations in the game can be handled. During the dialogue with a main character, three boxes will appear, one gives a basic idea of ​​the character and personality, one is a meter that indicates your current level of influence on that character, and finally the one in the upper left allows you to determine the emotional character of the person in front of you. (With minor characters only the last box will be displayed.)
    During interviews, with these indicators it will be easier to understand what kind of person is talking to you and consequently it will also be easier for you to try to get what you need. At some points during the conversation, you will be allowed to "chemically persuade" the interlocutor by releasing pheromones and asking a question based on their personality type. Note that in some cases, this chemical persuasion tactic will allow you to obtain information or rewards from characters that would otherwise not be possible.
    Should you take it? YES. It can be of great help when trying to outsmart the main characters in the game and generally always helps in the many conversations in the game.



    Radar 1
    Track hostile targets and cameras on your radar, but you'll first need to see them with your naked eye before they appear on the map.
    Should you take it? It's free and will already be among your power-ups at the start of the game.

    Radar 2
    Double the radar range and it will detect all enemies, even those you haven't seen with the naked eye yet.
    Should you take it? Absolutely yes. It should be the first upgrade you buy, detecting all enemies on the map is a huge help.

    Infolink
    It allows you to talk to people on your pad without being overheard by people around you.
    Is it worth taking it? It is free and will already be among your upgrades at the start of the game, at the maximum level.

     

    Stealth upgrades

    Noise detector
    Displays a small circle around the character on the map which indicates the intensity of the noise you are making thus allowing you to understand if the guards in the area will be able to hear it.
    Should you take it? NO. If you don't want to be seen you will have to move slowly and crouching, which means that you will never make any noise.

    Visual cone
    The enemies, robots and cameras on the map are displayed with a cone of vision (very similar to that of MGS) that reveals where they are looking and the width of their field of vision.
    Should you take it? NO. You will be able to understand this by looking at the icons on the radar and in any case with a peek from the corner the problem is always solved.


    Last known position marker
    After being discovered it will show on the map the location where the enemies last saw you and therefore where they will go to look for.
    Should you take it? NO. When you are discovered you will notice it immediately, at that point you can only do two things: fight or immediately go away from that place.


    Mark & ​​Track (from level 1 to 3)
    It allows you to tag enemies in order to keep track of their movements in the guard patrol. Each level upgrade allows you to tag two more enemies.
    Should you take it? Yes and no. The patrol paths of the enemies are generally always the same. At the limit you only buy level 1. Keep your Praxis for more

     

    Hacking Upgrades

    Capture (from level 1 to 5)
    It allows you to hack security terminals of a level equal to or lower than your capture level.
    Is it worth taking it? YES. Regardless of whether you are playing a stealth game or not, you will always find some panels or PCs in front of you to hack. Praxis spent on this skill are never wasted.

    Camera domination
    After hacking a security terminal this upgrade allows you to disable all security cameras connected to it.
    Is it worth taking it? Yes and no. In itself, it doesn't do much good since getting around cameras is always quite simple, but you'll have to grab it if you want to have the Turret and Robot Domination upgrades.


    Tower domination
    Allows you to disable turrets from security terminals and target them at your enemies.
    Is it worth taking it? YES. While these turrets aren't very common in the game, having the ability to disable them or even use them against enemies can prove to be very useful.

    Robot domination
    Allows you to disable Robots from security terminals and target them against your enemies.
    Is it worth taking it? Yes and no. Robots are even rarer than turrets throughout the campaign, but towards the end of the game they might give you some headaches. At that stage, having purchased this upgrade could prove to be a good choice.


     

    Typhon system

    Variant light and heavy damage
    Without doubt one of the most effective boosts. It causes a small storm around Adam that kills anyone within range of the explosion. Each use consumes one energy bar and one Typhoon ammo. Heavy Damage Variant lets you take down robots as well.
    Should you take it? YES. Unless you are trying to finish the game without killing anyone, this will prove very useful in more complicated situations, especially towards the end of the game.

     

    Arm Upgrades

    Instant knockdown
    It allows you to instantly land (both lethally and non-lethally) an enemy at short range.
    Should you take it? YES. Since it includes both a lethal and a non-lethal attack, it will also be fine for those who are trying not to kill anyone during the adventure.

    Fist through the walls
    It allows you to break through a weak part of a wall using an energy bar.
    Should you take it? YES. Surprisingly, this is rarely used as an attack. Instead, it is very useful for opening alternative routes and therefore proves to be an excellent choice especially for players who play "stealth" preferring hidden roads. By taking this upgrade, the weak points in the walls that can be drilled are visible.

    Move and carry heavy objects
    It allows Adam to lift large objects, such as refrigerators and vending machines. It consumes a small amount of energy.
    Should you take it? YES. In particular, if your game is focused on stealth, being able to move these larger objects will be essential to be able to take alternative routes.

    Load capacity
    Each level adds two columns of inventory space.
    Should you take it? YES. Extra inventory space never hurts.

    Recoil compensator
    The first upgrade decreases recoil by 50%, the second eliminates it altogether.
    Should you take it? Yes and no. It depends on the setting of your game. If you want to be stealthy it won't do you any good since you won't have to use weapons a lot, but if you intend not to leave any enemies alive it will be a good help in using weapons.

    Aim stabilizer
    Improve your aim when shooting while walking
    Should you take it? NO. In this game there will be very few occasions in which you will be able to walk and shoot without dying immediately as you will always have to look for cover.

     

    Eye Upgrades

    Smart vision
    Allows you to see enemies through walls.
    Should you take it? Yes and no. More than useful it is very cool!

    Retinal prosthesis
    Displays the HUD on the screen.
    Should you take it? It's free and will already be among your power-ups at the start of the game.

    timer
    Displays a timer showing how long it is before enemies leave the alarm state.
    Should you take it? NO. Spend your Praxis on something more useful.

    Attenuatore Flash
    Prevents you from being dazzled by enemy flashbang grenades
    Should you take it? Yes and no. You can survive without it, but since enemies often use these grenades by taking it, you won't waste your Praxis.

     

    Torso Upgrades

    Sentinel RX Health System
    It's the system that regenerates Jensen's health.
    Should you take it? It's free and will already be among your power-ups at the start of the game.

    Sarif Series 8 energy converter
    Each level of this upgrade adds an extra energy cell.
    Should you take it? YES. Jensen uses this energy for several reasons, a few extra boxes will surely make you comfortable.

    Recharge energy
    Decreases the charging time of the energy cells.
    Should you take it? YES. With standard settings, the energy recharging is quite slow. The faster the recharge, the more often you can use energy and related functions / actions.

    rebreather
    Makes Jensen immune to gas and grenade explosions
    Should you take it? NO. Enemies practically never use gas grenades while you will have no difficulty in taking cover from the explosion radius of enemy grenades.

    Hyper oxygenation
    Each level grants an extra 2,5 seconds of racing.
    Should you take it? Yes and no. You should get it if you prefer stealth as a style of play, running for longer will be useful even while using stealth.

     

    Shoulder Upgrades

    Reflex Booster
    Enhance your takedown ability by allowing you to take out two enemies at the same time.
    Should you take it? YES. Any enhancement of your ability to silently and surprise attack the enemy will be useful to you. However, keep in mind that for this upgrade to work, the two enemies must be close enough.

    Icarous landing system
    It allows you to fall from any height without dying
    Should you take it? YES. There are one or two areas in the game that will be very useful to you as it will allow you to bypass a large part of the level. It can also be useful as you flee some patrol, particularly in Shanghai, where many clashes will take place on the rooftops.

     

    Skin Upgrades

    Harm reduction
    Each level of this upgrade reduces damage taken by 15%
    Should you take it? YES. The first two levels of this upgrade will be very useful to you also because without these you will not be able to take the next upgrade.

    Scudo EMP
    Prevents damage from enemy EMP grenades and electrical sources.
    Should you take it? YES. This is a surprisingly useful upgrade, particularly as it prevents you from taking any damage from electrical sources. This means you can also ignore EMP grenades and electrified water. It will also be of great help against two particular bosses in the game.

    Invisibility system
    It allows you to become totally invisible up to a maximum time of 7 seconds. However, the enemies will be able to hear you.
    Should you take it? YES. This upgrade is very useful for obvious reasons even if it involves constant energy consumption. It will get you out of trouble on several occasions, as long as you have enough energy to make it work.

     

    Legs Upgrades

    Jump boost
    Allows Jensen to jump higher
    Should you take it? YES. This upgrade allows you to explore more efficiently, and makes it easier for you to escape from the guards. Several secret paths and items are inaccessible without this upgrade.

    Run Upgrade
    Increases the maximum speed achieved while shooting
    Should you take it? YES. Combined with jump enhancement and hyper oxygenation (which makes you run for longer) it will make everything much faster.

    Silent race
    Jensen will make no noise while running (standard run)
    Should you take it? NO. You don't need to make a noise to avoid detection, but if there are enemies so close that you can hear the noise caused by your movements it will be very difficult to run without being seen.

    Silent shooting
    Jensen will not make any noise even when shooting
    Should you take it? NO. Still, it doesn't make sense. If you use the shutter you certainly won't be worrying about being stealthy, so can it do you any good to be silent?

    Silent jump
    Jensen won't make any noise when he jumps
    Should you take it? NO. Do you need to repeat the reason again?

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