Crash Team Racing Nitro-Fueled - Review, back to drifting

Crash Team Racing Nitro-Fueled - Review, back to drifting

It seems to live in a great déjà vu: every year, alongside great returns with new chapters and revolutionary and original IPs, there are always these remakes ready to take our child's soul to launch it in that lake called nostalgia. We've seen Crash and Spyro return, and soon we'll be able to see Cloud and Sir Daniel again. Yet, with each release, fans from all over the world screamed only three letters: CTR. Crash Team Racing is what it is, next to Crash Bash, accompanied all the players who were looking for fun among friends (topped off with healthy swearing) on ​​PlayStation. And now, it's back to cursing this generation.Crash Team Racing Nitro-Fueled - Review, back to drifting



Crash Team Racing Extended Version

The guys from Beenox couldn't just take and insert the usual things seen on PSX into the whole of Crash Team Racing Nitro-Fueled, simply remastered: for this reason the game adds - creating a homogeneous and fresh mixture - a lot of meat on the fire, and of the good and new one. Let's start from the beginning: the game will feature an Adventure mode, which will allow the player to face races and unlock characters. This mode will be playable both in the original method (with a fixed difficulty and a single character) and in a new way (with customizable difficulty and changeable character). This addition, which on its own seems harmless and indifferent, actually pays off the adventure of the game much more enjoyable (accomplices the 20 years of progress of the video game).

Adventure is accompanied by the inevitable versus mode (which will allow you to challenge 4 players locally or 8 online) and the challenges, which jump from simple ways of recovering collectibles (which is taken at a par with the classic chapters) to real local battles.



In terms of gameplay, everything has been revised but maintained: if the game continues to lead you to exasperation for its difficulty, some small technical tweaks will allow this work to be more pleasant. So if you find objects ready to help you (or get in your way) and cursed curves, on the other side many bugs in the first version have been fixed. However, there remains that innate difficulty due to the unpredictability of things: an object or a simple mistake - unlike other kart games - can really reverse the result of the race.Crash Team Racing Nitro-Fueled - Review, back to drifting

Your Crash Team Racing

The game will allow you to customize most of the things: each character will have skins (unlockable via achievements or with coins in an in-game store with temporary items), while karts can be completely customized. This won't change the stats though, leaving them relegated only to the character.

The aesthetics in these games has now become important, and for this Crash Team Racing Nitro-Fueled will allow you to choose between many different skins (some can only be purchased in a certain amount of time), so as to make your friends envy.

Among the various customizations there are also some "original" modifications: we are talking about really basic polygonal models, identical to those seen during games on PlayStation. Everything else has been revised, by environments (now alive and active, and not static) to the various textures, much more accurate than the PSX version.Crash Team Racing Nitro-Fueled - Review, back to drifting


Remastered Technical Section

Characters and tracks do not stop at the 1999 chapter, but also extend to Crash Nitro Kart, thus bringing some characters and some tracks that - despite the lack of success of the title - have made their way into the hearts of the players. As for speed, unfortunately the title runs at 60 FPS only on PlayStation 4 Pro and Xbox One X, while it remains anchored to 30 FPS in the other consoles.


Even the audio has been revisited: if on the music side there will be remasters of the classic songs (although you can select the latter as a customization), the dubbing will be completely in Spanish, taking advantage of the dialogue lines already seen in the original chapter (of course reduplicated for the occasion). Overall, just right this general revision is what makes Crash Team Racing Nitro-Fueled attractive even for the new generations, bringing some healthy local multiplayer back to Sony's flagship console.

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