Conv / rgence: a League of Legends Story - Preview of the second title released by Riot Forge

Conv / rgence: a League of Legends Story - Preview of the second title released by Riot Forge

The conference of The Game Awards 2019 it was particularly full of surprises this year, as it highlighted several completely unexpected games, despite having met the initial premises. Within this event a little space was also dedicated to the very famous MOBA league of legends, or rather ... to his narrative universe. After the founding of the publishing studio Riot Forge - branch of the developer Riot Games which mainly deals with League of Legends - in fact we have already seen two new works that will aim to expand this universe, the second of which is precisely Conv / rgence: a League of Legends Story.



If we talk about a second title it is precisely because we have already dealt with the announcement of the first already shown, Ruined King: a League of Legends Story, detailed in this specific preview. However, we are faced with two projects certainly united by the same universe and by a plot therefore secondarily connected, but at the same time of two completely different products starting from the bases that have been presented up to now.

Conv / rgence: a League of Legends Story - Preview of the second title released by Riot Forge

After carefully delving into the announcement trailer - as well as all the details that were reported online in the following hours - we are ready to talk to you about everything we know about the promising Conv / rgence: a League of Legends Story.

Ekko: "The Boy Who Shattered Time"

If from the premises born of the previous title on League of Legends we will find a roster of playable champions, not yet detailed, for Conv / rgence: in League of Legends Story the situation is quite different. According to what has been declared, there will not be several characters, but only one: Ekko. The dynamic boy particularly loved in the League of Legends community, especially for his character and his charisma, as well as for a lore behind him certainly not indifferent and decidedly exciting.



But in addition to a captivating design and a nice temper, Ekko certainly does not let himself be told. Always armed with his sword of trust, the champion is able to fight any type of enemy, making the most of his agility and mobility as an advantage. Its greatest peculiarity is undoubtedly the control of time, since he can activate the contraption he always carries with him to turn everything back a few seconds, including himself. In the video presented this feature is precisely shown, since the boy manages to stabilize a building that has just collapsed and particularly distant going back a few seconds in time. We are therefore aware of the fact that among all the approximately 150 champions present Ekko was not chosen by chance, and that his concept is an integral part of the gameplay of this adventure.

A promising 2D action platformer

With the characteristics that differentiate Ekko from the rest of the however well characterized champions, there are many possibilities related to the creation of a new gameplay, which obviously differentiates from the MOBA Online genre as is explicitly requested in the agreements created by Riot Forge. Conv / rgence: a League of Legends Story will in fact be a singleplayer action platform, consistently focused on the storyline of the charismatic character, but also on several other factors. The events will take place in fact in the huge and evolved city of Piltover, and even the most infamous neighborhoods that the Zaun region encompasses will be considered in the same way. It is currently not possible to know if the events will resume the story of Ekko, or if the entire title will be focused on the story of new adventures that see the boy as the protagonist in any case.


The only detail that is currently possible to deduce from the data on the web is that probably Conv / rgence: A League of Legends Story will be a 2D game. It is obviously not certain that this is the case, and it is not to be excluded among other things that some 3D phases are present, but the premises speak quite clearly. The developer who is currently working on the game, which we remind you will be released both on console and on PC, is in fact specialized in the creation of titles in two dimensions. We are talking about Double Stallion Games, the authors of the very recent racing and fighting game in 2D Speed ​​Brawl, but also of Big Action Mega Fight and OK KO, work that they were able to carry out with the collaboration of Cartoon Network.


Hoping that the mechanics of the manipulation of time are well blended in the gameplay platform action, and that the work turns out to be surprising after all the initial promises, we can only wait for more details that will certainly not be kept waiting over the next few months.

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