Call of Duty: Black Ops III Descent - Review

    Call of Duty: Black Ops III Descent - Review

    Now quarterly, dear Resources4Gaming users, the time has come to talk and analyze in detail Descent, latest DLC of Call of Duty: Black Ops III released as always in preview on PlayStation 4. The title, the third installment of the Black Ops series developed by Treyarch ed Activision, was one of the real protagonists in terms of sales of 2015 and also during the current year is constantly at the top of the sales charts around the globe. So carried away by this tide of success and glory, here we are to tell you about this third and awaited DLC that adds well four new maps for the Multiplayer section and a new chapter of the acclaimed Zombie mode.



    Call of Duty: Black Ops III Descent - Review

    Personally speaking, here is the analysis of each map:

    - Rumble

    Get ready to face a real one Royal Rumble, where only those who will not tremble or will not hesitate to press the trigger of their weapon in a lightning way will win. In Rumble, players will fight in the midst of mechanized warriors of enormous size located in a huge stadium, between stands and corridors the frenzy will be the master.

    Call of Duty: Black Ops III Descent - Review

    Call of Duty: Black Ops III Descent - Review This map, being medium in size, will channel high-intensity combat to the central arena, where players battle their way through fallen mechs and spectacular firework effects.

    - Berserk

    Ready to put on your snow clothes? Berserk it will bring the battle to a decidedly hostile and pitiful climate. The map is set in a gloomy and mystical Viking village frozen in time and, between well hidden traps, and a bridge to be conquered for territorial supremacy, team play will be fundamental for the final victory.



    Call of Duty: Black Ops III Descent - Review

    Call of Duty: Black Ops III Descent - Review

    This medium-sized map features wooden constructions, deadly rock outcrops and bottlenecks. I highly recommend the use of weapons with a high rate of fire and that allow agile and silent movements to surprise your enemy; the function of the three-dimensional movement will be fundamental during the various clashes between the two teams.


    - Cryogen

    Set off the stunning coast of the Dead Sea, the map features an isolated structure in which some of the most dangerous criminals on Earth are held frozen and in solitary confinement.

    Call of Duty: Black Ops III Descent - Review

    Call of Duty: Black Ops III Descent - Review

    Cryogen it is a circular map with certain Towers that will act as real stations to plan a very specific attack plan; amidst frenzied fighting along the prison's cryogenic pipes, this is a map where opportunities abound for attacks using parkour between buildings.

    - Empire

    And here we are talking about the fourth and final map of this new DLC, perhaps the most awaited by the Call of Duty community. Empire is the reinterpretation of Raid, the historical and beloved map present in Call of Duty: Black Ops II, in a decidedly more "ancient" key having clear and strong influence from Roman architecture.


    Call of Duty: Black Ops III Descent - ReviewCall of Duty: Black Ops III Descent - Review

    Empire therefore is set in a Roman Villa, it is a medium-sized map that will constantly lead you to engage in close firefights and take advantage of the various and articulated structures of the buildings to surprise your opponent.

    In addition to the multiplayer maps in Descent there is also Gorod Krovi, the new and awaited chapter of the famous Zombie mode of the title. The new adventure will immerse players in an alternate Stalingrad, where the characters of Origins they will have to face in addition to the usual hordes of undead infantry, fearsome dragons from the sky.

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