Baldur's Gate 3: multiplayer will allow you to actively participate in dialogues

    Baldur's Gate 3: multiplayer will allow you to actively participate in dialogues

    In the past few hours the boys of Larian Studios they shared on their own channel YouTube a new video dedicated to Baldur's Gate 3, this time focused on multiplayer component of the game and on cinematics. According to what emerged from the full-bodied video, which you can conveniently find on the cover, the cooperative mode of the new role-playing video game of the Belgian software house will allow a group of players to enjoy the story-based adventure, just like in Divinity: Original Sin.



    This time, however, Baldur's Gate 3 it will feature a wider system for selecting dialogues, allowing users to choose in a "democratic way" what will happen. According to the developers, when a player starts a conversation with an NPC, the dialogue cutscene will start only for the user in question. Other team members are free to do whatever they want, including attempting to pickpocket your character or NPC in the middle of the conversation. but that's not all, as your friends will also have the opportunity to not only watch conversations, but also actively participate in it. When the time comes to make a choice, the team will be able to vote on one of the available options.

    Furthermore, thanks to the integration of Twitch e Google Stadia, streamers will be able to invoke this feature for their audience as well, allowing viewers to vote on what they really want to happen. We remind you that Baldur's Gate 3 will be available for PC and Google Stadia in early access next 30 September 2020.



    Today we will analyze what our graphic ambitions are regarding the early access of the game, and we will show how we are introducing greater interactivity between players, thanks to the integration of Twitch and Stadia, through the choices of the public. Baldur's Gate 3 is a huge step up from the multiplayer interactions of Divinity: Original Sin, rock-paper-scissors, with 1,5 million words, with completely cinematic dialogue.

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