Assassin's Creed Valhalla - Guide to the Mysteries of Sciropescire

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Aina Martin
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Assassin's Creed Valhalla, twelfth chapter of the famous series Ubisoft, is finally available! The game, of which you can find the review at the following link, is divided into different areas, each with different collectibles. In this guide we will explain where to find the Mysteries di Reduce, one of the areas that can be explored in this new work.

The Mysteries consist of some side quests and random encounters. The Sciropescire area contains a lot of them 14, which we will deepen in the next few lines. However, it is an area to be fully explored, in order to achieve the Platinum Trophy or in any case to complete the game in its entirety. Hoping that the text will be useful to you, we refer you to our specific section, containing new guides on Assassin's Creed Valhalla.



Ready to discover all the Mysteries of the game? You can consult our dedicated text at the following link.

Before leaving you to the text, we remind you that in the following lines you may find some major or minor spoilers on Assassin's Creed Valhalla, regarding some playful sections and the narrative sector. We therefore advise you to continue carefully before completing the game in its entirety.

1 - World Event (Lamb Chops)

Interact with Merec, who will ask you to help him find his brooch. As you will find out, this was eaten by one of his sheep. To retrieve it, you will have to leave a bale of hay inside the pen and search among the sheep droppings.

2 - World Event (Paola's Dream)

Talk to Jason.


3 - Canzonatura

Here is the solution:


  1. And your big skull looks like it was made to be smashed by my ax.
  2. Test your strength against me, and we'll see if you make it.
  3. If fighting is what you want, I'll settle you right away.

4 - Legendary animal

Defeat the animal.

5 - Altar of offerings

You will have to offer five brown trout. You can fish them in the rivers of Ledecestrescire, Sciropescire, Lincolnscire, Eurvicscire, Glowecestrescire and Snoutinghamscire.

6 - Standing stones

Interact with the stone in the center, then use the Eye of Odin to locate the symbol that appears on the stones. Position yourself on the raised area to make all the symbols coincide and complete the Mystery.

7 - World Event (The Puppeteer)

Once you reach the Mystery icon, you will be trapped by the Puppeteer. To escape, enter the house nearby, move the obstacle, break the wall behind it and go down the stairs.

8 - World Event (The Puppeteer)

You will hear the cry of a little boy trapped inside a house. To enter, shoot the lock through the back window of the house. Once inside, you will need to find the key needed to open the door to the room where the boy is locked up. As you did before, exit the building and stand on top of the mound behind the house. From here, shoot an arrow through the window to break the lock.
Enter the room you just opened, move the obstacle and retrieve the key. At this point you just have to go and free the boy.


9 - World Event (Otta, son of Slugga)

It is a simple challenge against Otta Sluggason. Shoot all five targets within the time limit.


10 - World Event (Miracle)

You will find two men who need your help. The first is located halfway down the hill. The second is located a little further to the west. Once you reach it, bring it back and you will have completed this Mystery as well.

11 - Cairn

Interact with the Cairn.

12 - Flight Agaric

Interact with all the red flames within a stone circle to turn them blue. Once done (be careful not to interact with the flames that are not inside the circle), go through the gate to complete the challenge.


13 - World Event (King of the Hill)

Challenge and defeat the man.

14 - Anomaly of the Animus

Climb the ledges until you reach the top, then wait for the red platform to pass and jump to reach the next platform. Again, wait for the red platform and jump to the next platform until you reach the other side, at which point climb up. Keep climbing the ledges until you find yourself in front of a laser object. Jump in front of you and aim the reflector at the triangular splitter, then aim the laser at the reflector. Proceed by jumping between the platforms, always being careful to avoid the red ones.

At this point you should have come across another laser puzzle. Aim the first laser at the reflector, then move the reflector to stabilize the platform. After that, keep climbing to the next section.


So here we are at the last puzzle. Jump to the left of the laser and use it to stabilize the platform that separates you from the second laser. With this, you stabilize the platform between you and the reflector. Go to the spotlight and aim it at the platform in front of you. Then go back and aim the second laser at the splitter. Go back even further, to the first laser, and aim it at the last unstable platform. Proceed by jumping between the platforms and climbing to reach the data to be recovered and complete this latest mystery.

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