That of the puzzle graphic adventures, once one of the most popular genres, has now become the equivalent of a white fly, suffocated among the types of products most appreciated by the general public. A small spark of hope has been revived on mobile platforms where, thanks to the touch controls perfectly suited to this category of gameplay, some developers have tried to go down this path. Among the most interesting results of this trend we can undoubtedly include Agent A: An Enigma in Incognito, developed by the Australian team Yak & Co., actually made up of only two members; it is an episodic adventure that came out with the first chapter even at the end of 2015, with the next three that followed over time. 29 August 2019 marks the arrival on iOS and Android of the fifth and final episode, and at the same time the debut of the full title on PC, PlayStation 4, Xbox One and Switch, obviously with digital distribution. It is on the Nintendo console that we got to take on the role of Agent A in an attempt to put a spoke in the wheel of the evil plans of the spy Ruby la Rouge. Let's find out the result in our review.
![Agent A: An Incognito Enigma, the review for Switch](/images/posts/cf274255cdcaf46ff4cc68250078de3d-0.jpg)
Point and Click Structure 2.0
Agent A's structure is extremely classical, since it faithfully follows that of the great first-person graphic adventures of the past. We therefore find ourselves visiting the settings through fixed screens, looking for clues and elements to interact with. The complexity of the puzzles is obviously destined to increase over the course of the progression, even if the difficulty curve and very sweet and without peaks that can lead to frustration. This is probably one of the best qualities of Yak & Co.'s effort, namely the ability to place the challenge level in a "sweet spot", a point that manages to be stimulating for practically its entire duration, nor too complicated to seem. out of reach nor easy enough to insult the intelligence of the average player. Obviously, those who grew up on bread and puzzles will have an easier road, but veterans will probably find the virtues of Agent A evident too. the brains more to find the correct use of objects in different places, perhaps connected to each other. Clearly it makes little sense to describe individual puzzles here, but suffice it to say that the years spent developing the entire adventure are evidently a symbol of a creative effort and a quality of production that clearly shines through, leaving no room for criticism for the mobile origin of the game. Also with regard to the Artistic direction and the graphic component of this reasoning applies perfectly: the setting is inspired by the 60s, however, declined in a very pleasant cartoon look. The result is first of all very original, colorful but at the same time convincing and successful: it is perhaps only in the few animated sequences that some limitations are noticed, while in the static screens that make up the adventure the artistic value of the work of the Australian boys is appreciated more. . On the other hand, the plot is a bit light, although it is consistent in its frivolity with the affinity to the animated series, it could have been more engaging.
![Agent A: An Incognito Enigma, the review for Switch](/images/posts/cf274255cdcaf46ff4cc68250078de3d-1.jpg)
Touch controls
Il control system obviously finds its ideal expression on the Switch, given that the touch interface on which the game was born and raised on mobile platforms has also been directly transported to the Nintendo hybrid. Hence, a single touch allows you to interact with objects, manipulate them, manage your inventory and move to other rooms, while a touch with two fingers actually "backs off" back to the previous room. It is a simple and effective solution, which is learned extremely quickly and which is perfectly functional to the game formula. Alternatively you can also use the traditional controller, in this case i Joy-Con, by moving a pointer on the screen and delegating interaction and movements to the keys: an obviously obligatory option in case you decide to play in docked mode, but which turns out to be much less immediate and effective. Excellent translation of the texts into Spanish. Finally, longevity settles around 10 hours, with the variable positive or negative depending on the user's ability. However, more than enough considering the type of game and the selling price.
Comment
Tested version Nintendo Switch Price 12,99 € Resources4Gaming.com8.6
Readers (5)
7.2
Your vote
Agent A: An Incognito Enigma is the culmination of 5 years of work by the two guys who make up the Yak & Co team: a refined and quality product, which clearly demonstrates how beautiful games can emerge from the mobile environment as well. smart developers. This first work is a puzzle adventure that does not invent absolutely anything from the point of view of game mechanics, but that knows how to propose itself with a very personal style and above all that is able to offer an engaging progression and an almost perfect balance in the level of challenge. If you are interested in the genre, also considering the very low price, the purchase is recommended.
PRO
- Pleasant and fun adventure
- Perfectly calibrated difficulty
- Personal and successful graphic style
- He doesn't invent anything
- Unforgettable plot